![]() Computer ( Weapons Computer, d1000 Missile CPU, etc.) Weapon ( Anti-Matter Cannon, d1000 Missile Array, etc.) SD HCT xm3. ![]() This would allow to have space ship with blades. At a shop purchase: 1 Ship Core 1 Turret Docking Unit adding a Turret Docking Enhancer to the build for even larger turrets. This block would do damage if touch other enemy ship, but is not solid, so can pass trought the enemy ship. Maybe a sensor that can be activated with a light beam, that activate other block that is connected with it.Ī new type of block can be interesting: pure energy block. So you can paint pixel art on a wall made of this block.Īnother thing would be very interesting to have in the game would be simple triggers. So you put a wall of this block, and then use a weapon to select the colour of this block. It would be cool to have a block that can be painted on it. The core idea of each combination is mostly unchanged, but they behave in. Make so weapons or even the engine generate heat, and you must remove the heat from the ship somehow, or the whole ship will melt. There should be more variance in ship maneuverability and top speeds now. Our original heat box and power pylon ideas showed us that. Another possible enhancement or way to make ships more complex will be heat management. Several months ago, we shared our concerns about the current power system with you, and at the same time, present a power system proposal that would tackle some if not most of the mentioned problems. The other option would be a "tractor beam" that stop stuff in space. And if you press F, the vector of movement of the ship change to where you are looking at. This could be better allowing a model more like the one in mechwarriors, where you can look in a different direction to where the ship is moving. Its more like whales matting season than a battle. Shipyards also make it possible to build and maintain more than one ship. The thing with capital ships is that rotate very slow, so is hard to follow where e enemy ship is flyiing. StarMade is a space sandbox game where you start with very little and work. The flyiing model is ok for fighters, but not soo much for capital ships.
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